Stepmania (www.stepmania.com) is a dance game simulator. It uses.sm and.dwi files to store dance steps for songs. This program applies logical rules to make change these files into a file that is more fun to dance to.
(Redirected from Stepmania)
StepMania is a cross-platformrhythm video game and engine. It was originally developed as a simulator of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types. Released under the MIT License, StepMania is open-sourcefree software.[3]
Several video game series, including In the Groove and Pump It Up Pro use StepMania as their game engine. StepMania was included in a video game exhibition at New York's Museum of the Moving Image in 2005.[4][5]
Development[edit]
StepMania was originally developed as an open source clone of Konami's arcade game series Dance Dance Revolution (DDR). During the first three major versions, the Interface was based heavily on DDR's. New versions were released relatively quickly at first, culminating in version 3.9 in 2005. In 2010, after almost 5 years of work without a stable release, StepMania creator Chris Danford forked a 2006 build of StepMania,[6] paused development on the bleeding edge branch, and labeled the new branch StepMania 4 beta. A separate development team called the Spinal Shark Collective forked the bleeding edge branch and continued work on it, branding it sm-ssc. On 30 May 2011, sm-ssc gained official status and was renamed StepMania 5.0. Stepmania 5.3 is currently in closed-source alpha phase.
Gameplay[edit]
The primary game type features the following game play: as arrows scroll upwards on the screen, they meet a normally stationary set of target arrows. When they do, the player presses the corresponding arrows on their keyboard or dance mat. The moving arrows meet the targets based on the beat of the song. The game is scored based upon how accurately the player can trigger the arrows in time to the beat of the song. The player's efforts are awarded by letter grades and a number score that tell him/her how well they have done. An award of AAA+ (triple A plus, formerly AAAA or quadruple A) is the highest possible award available on a standard installation and indicates that a player has triggered all arrows with 'Flawless' timing (within 0.0225 seconds under official settings) and avoided all mines and completed all hold (freeze) arrows. An E indicates failure for a player to survive the length of the song without completely draining their life bar. Default scoring and grading for StepMania is similar to scoring in Dance Dance Revolution; however, timing and scoring settings can easily be changed.
Stepmania 5.3 adds 'Truly Flawless' timing (formerly known as 'Ridiculous' or 'Blue Fantastic', within 0.01125 seconds under default settings), and all Truly Flawless is called 'Truly Flawless Full Combo' officially [7].
StepMania allows for several input options. Specialized adapters that connect console peripherals like PS2 and Xbox controllers or dance pads to one's computer can be used. Alternatively, the keyboard can be used to tap out the rhythms using arrow or other keys. Many song charts designed for keyboard are unable to be passed using a pad. In addition, the game possesses the capability to emulate other music games, such as Beatmania itself, o2Jam and DJMAX's 7-key arrangement, Pump It Up and Techno Motion - scoring however, remains similar to old DDR-style play by default (i.e. more weight is given for later notes).
Features[edit]
Availability[edit]
StepMania-based arcade machine in a Chinese amusement park
Some versions of StepMania will run on most common operating systems (Microsoft Windows98/Me/2000/XP/Vista/7/8, Linux, FreeBSD, Mac OS X), as well as the Xbox console. It has also been used as the base engine in a variety of free software and proprietary products for various platforms.
Use in products[edit]
Several StepMania-based commercial games have been released due to its open nature:
StepMix[edit]
StepMania developers conducted StepMix contest for step builders to create stepcharts/stepfiles that can be played using StepMania. StepMix 1, 2, 3, and 4 were run successfully. Participants need to have a song to be used in the stepchart/stepfile. The song must be under a compatible license for distribution or be authorized for use in StepMix 4, or the entry is automatically disqualified.[9] Additionally, if the graphics used in the entry are found to have been copied from another artist and used without their authorization (as happened once in StepMix 2[10][11]), the entry may be disqualified.
The scoring is determined by the overall quality of the song, steps and graphics.[12]
Reception[edit]
StepMania became a quite popular free software game; the game was downloaded alone over Sourceforge between 2001 and May 2017 over 6.3 million times.[13]
See also[edit]References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=StepMania&oldid=934333622'
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StepMania 6
These are the minimums we are targeting for StepMania 6.
Windows
Mac OS X
Linux
StepMania 5
The system requirements have not been finalized for StepMania 5.
Here are some back of the envelope specs:
Unsupported systems since 5.0.12:
StepMania 3.9 (and variants)
It is possible that you may need to temporarily disable your antivirus when you install StepMania, but this is uncommon.
You also might have luck running on something below what is listed, but we're not crazy enough to try supporting setups that ancient.
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